security

As one of the fastest growing entertainment sectors in the world, online video gaming has garnered far more attention of late – both positive and negative. In light of the exploitation of gaming and gaming-adjacent platforms by (violent) extremist actors and the gamification of violent extremism, there continues to be increasing concerns over threats of…

Read in German Introducing the REASSURE Project Academic research into online extremism and terrorism carries unique risks. The first is repeated exposure to distressing content, such as the detailed analysis of thousands of videos or images produced by ISIS. The second is the potential to be targeted by illicit actors, online and offline, through doxing,…

VOX-Pol, in conjunction with two other EU FP7-funded projects, INFOCORE and MeCoDem, held a joint workshop themed “Social Media, Conflict and Democracy: Utopian Visions, Dystopian Futures and Pragmatic Policies” at the Press Club Brussels on Friday, November 18. Among the central questions addressed in the workshop entitled “Social Media, Conflict & Democracy: Utopian Visions, Dystopian Futures…

VOX-Pol, in conjunction with two other EU FP7-funded projects, INFOCORE and MeCoDem, will hold a joint workshop themed “Social Media, Conflict and Democracy: Utopian Visions, Dystopian Futures and Pragmatic Policies” at the Press Club Brussels on Friday, November 18.  The workshop will be of interest to, for example, journalists, scholars, activists, policy-makers, NGOs and think tanks. Among the central questions to…

By Matteo Vergani We (myself and Ana-Maria Bliuc) just published a brief research-paper in the Italian magazine “Security, Terrorism and Society“. We used the computerized text analysis program LIWC (Linguistic Inquiry and Word Count) to investigate the evolution of the language across the first 11 Issues of Dabiq. Our paper shows ISIS’ increasing concern with…